An Interactive Portrait

This project is an exploration into new territories of narrative. interface, and entertainment. It weaves artificial intelligence, real-time 3D, ubiquitous computing, and a form of interactive cinema into a single theatric presentation.
Comic book or movie characters can now tell their stories themselves via an interactive form of cinema. The animated character appears on the computer screen (online or via CD) and talks with the user. This character answers their questions, makes jokes, provides opinion, and tells a story that is relevant and contextual to their existing content. Technically, the project is based on real-time 3D technologies and a backend database that relies on artificial intelligence and emotion approaches for natural language processing (NLP).
Practically speaking, the project is made out of two primary parts; 1) the platform, or the technology, and 2) the character, or the content.
Mark Stephen Meadows / pighed at bore dot com